Abstract
This paper presents experiences from a seamless mobile learning project in Singapore. Although the project included a variety of seamless mobile learning designs, this paper focuses on only one, and that is a mobile learning application SamEx in support of a specific learning scenario - an outdoor ZOO field trip. The paper describes SamEx design by focusing on virtual badges gathered by the students during their ZOO trip. The trip was structured by the teachers and scaffolded by SamEx system contextually triggered questions and prompts. The paper describes experiences from the ZOO trip done with SamEx, gives an elaborate example of a student's learning experience during the trip, and concludes by examining different types of student profiles according to their badge usage and SamEx social engagement. Copyright © 2014 Asia-Pacific Society for Computers in Education.
Original language | English |
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Title of host publication | Workshop Proceedings of the 22nd International Conference on Computers in Education, ICCE 2014 |
Editors | Ying-Tien WU, Thepchai SUPNITHI, Tomoko KOJIRI, Chen-Chung LIU, Hiroaki OGATA, Siu Cheung KONG, Akihiro KASHIHARA |
Place of Publication | Japan |
Publisher | ICCE 2014 Organizing Committee |
Pages | 710-715 |
ISBN (Electronic) | 9784990801427 |
Publication status | Published - 2014 |
Citation
Boticki, I., Baksa, J., Seow, P., & Looi, C.-K. (2014). We are going to the ZOO! Virtual badges in formal out-of-school 1:1 learning journey with smartphones. In Y.-T. Wu, T. Supnithi, T. Kojiri, C.-C. Liu, H. Ogata, S. C. Kong, & A. Kashihara (Eds.), Workshop Proceedings of the 22nd International Conference on Computers in Education, ICCE 2014 (pp. 710-715). Japan: ICCE 2014 Organizing Committee.Keywords
- Virtual badges
- 1:1 mobile learning
- Out-of-school learning
- Field trips