Keyphrases
High-achieving
100%
Low-performing Students
100%
Online Collaborative Learning
100%
Achievement Gap
100%
Visible Thinking
100%
High Achievers
75%
Higher Order Thinking
50%
Higher Order Thinking Skills
50%
Project-based Learning (PjBL)
50%
Low Achievers
50%
Thinking Process
50%
Online Environment
50%
Design Skills
50%
Design Process
50%
Product Quality
50%
Effective Learning
25%
Copyright
25%
Quality of Higher Education
25%
University Students
25%
Learning Outcomes
25%
Computer Programming
25%
Pretest-posttest Design
25%
Thinking Skills
25%
Equal Probability
25%
One-group
25%
Design Quality
25%
Exclusive License
25%
Product Process
25%
Social Sciences
Project-Based Learning
100%
Thinking Skill
75%
Low Achievers
75%
Gifted Students
75%
Computer Programming
25%
Learning Outcome
25%
University Students
25%
Computer Science
Achieving Student
100%
Achievement Gap
100%
Order Thinking Skill
50%
Product Quality
50%
Learning Experiences
25%
Complex Process
25%
Online Environment
25%
Computer Programming
25%