Abstract
In recent years, with the rapid progress of game development technology as well as human-computer interaction technology, game-based learning (GBL) has not only drew the attention of increasing number of researchers but this method has also been implemented into classrooms by teachers around the world. And the improvement for knowledge acquisition is being reported as the most frequently occurring outcome of GBL across a wide range of subjects like mathematics, physics, health etc. However, there are very limited cases where GBL being employed into music class especially for Chinese traditional musical instruments which are facing the danger of being lost since children today are far less likely to have a chance to play or listen to those beautiful instruments because schools usually focus more on the education of mainstream instruments like pianos and violins. Therefore, the present paper designs and develops an interactive virtual dulcimer auxiliary teaching system based on musical instrument digital interface, which in the future can be utilized as a tool in class to assist teaching or can be promoted as a self-teaching instrument. Copyright © 2018 IEEE.
Original language | English |
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Title of host publication | Proceedings of 2018 International Symposium on Educational Technology (ISET 2018) |
Editors | Fu Lee WANG, Oliver AU, Takayuki KONNO, Chiaki IWASAKI, Chen LI |
Place of Publication | Danvers, MA |
Publisher | IEEE |
Pages | 82-86 |
ISBN (Print) | 9781538672082 |
DOIs | |
Publication status | Published - 2018 |