Keyphrases
Instant Feedback
100%
Learning Improvement
100%
Information Communication Technology
100%
Student Learning Engagement
100%
Asynchronous Feedback
100%
Learning Support
40%
Learning Tools
40%
Copyright
20%
Singapore
20%
Enhanced Student Learning
20%
Mobile Learning
20%
Learning Management System
20%
Teacher Interviews
20%
Classroom Observation
20%
Web-based
20%
Springer Nature
20%
Peer Interaction
20%
Student Focus Groups
20%
Online Games
20%
Active Learner
20%
Collaborative Knowledge Construction
20%
Game-based Learning
20%
Instant Response System
20%
Empirical Case Study
20%
System Management
20%
Response Learning
20%
Social Sciences
Student Learning
100%
Information and Communication Technologies
100%
Autonomy
25%
Focus Group
25%
Case Study
25%
Peer Interaction
25%
Psychology
Focus Group
100%
Case Study
100%
Autonomy
100%
Computer Science
Information and Communication Technologies
100%
Learning Management System
25%
Research Question
25%
Case Study
25%
Response System
25%
game based learning
25%