Search results
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2019
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STEAM education: Virtual reality, creative coding, interactive design
CHENG, L., 21 Oct 2019Research output: Other contribution › Other contributions
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Virtual reality and immerive space in practice
CHENG, L. & PANG, W. Y. J., 2019Research output: Other contribution › Other contributions
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2018
STEM/STEAM initiatives in undergraduate music education
CHENG, L., Jul 2018.Research output: Contribution to conference › Papers
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STEM/STEAM live coding music
CHENG, L., Jul 2018Research output: Other contribution › Other contributions
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Teaching live coding of electronic dance music: A case study
CHENG, L., 23 Nov 2018, In: Dancecult: Journal of Electronic Dance Music Culture. 10, 1Research output: Contribution to journal › Articles › peer-review
Open Access