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STEAM education: Virtual reality, creative coding, and interactive design
Lee CHENG
Department of Cultural and Creative Arts (CCA)
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Teaching Development Grants (TDG)
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Research Outputs
(6)
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Dive into the research topics of 'STEAM education: Virtual reality, creative coding, and interactive design'. Together they form a unique fingerprint.
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Keyphrases
Art Students
66%
Code Design
100%
Creative Arts
66%
Creative Coding
100%
Design Coding
33%
Design Principles
33%
Innovative Pedagogy
33%
Innovative Solutions
33%
Interactive Design
100%
Learning Activities
33%
Problem Solving
33%
Steam
100%
STEAM Education
100%
STEM Curriculum
33%
STEM Skills
33%
Student Ability
33%
Student Competencies
33%
Student Learning Experience
33%
Teaching Activities
33%
Teaching-learning
33%
Virtual Reality
100%
Computer Science
Interactive Design
100%
Learning Experiences
100%
Virtual Reality
100%
Psychology
Creativity
100%
Social Sciences
Creative Solution
50%