Abstract
In software modeling, it is difficult to properly arrange the modeling of system structure and behavior as the traversal between software models usually lacks a clear progression path. Taking an inter-disciplinary approach, this paper tackles the problem by borrowing ideas from a successful movie “Architecture 101”. The commonalities between the movie and modeling are studied. The result is a proposal for multi-modeling construction. The benefits include more explicit guidance in software development. And the progression from model to code is made more productive. Copyright © 2013 Science & Engineering Research Support Center.
Original language | English |
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Pages (from-to) | 259-268 |
Journal | International Journal of Software Engineering and its Applications |
Volume | 7 |
Issue number | 4 |
Publication status | Published - Jul 2013 |
Citation
Chow, K. O., & Wong, T.-L. (2013). Lessons for software modeling from “Architecture 101” movie. International Journal of Software Engineering and Its Applications, 7(4), 259-268.Keywords
- System view
- Abstraction level
- Fragment
- Balance
- “Architecture 101”