Lessons for software modeling from “Architecture 101” movie

Kai On CHOW, Tak Lam WONG

Research output: Contribution to journalArticlespeer-review

Abstract

In software modeling, it is difficult to properly arrange the modeling of system structure and behavior as the traversal between software models usually lacks a clear progression path. Taking an inter-disciplinary approach, this paper tackles the problem by borrowing ideas from a successful movie “Architecture 101”. The commonalities between the movie and modeling are studied. The result is a proposal for multi-modeling construction. The benefits include more explicit guidance in software development. And the progression from model to code is made more productive. Copyright © 2013 Science & Engineering Research Support Center.
Original languageEnglish
Pages (from-to)259-268
JournalInternational Journal of Software Engineering and its Applications
Volume7
Issue number4
Publication statusPublished - Jul 2013

Citation

Chow, K. O., & Wong, T.-L. (2013). Lessons for software modeling from “Architecture 101” movie. International Journal of Software Engineering and Its Applications, 7(4), 259-268.

Keywords

  • System view
  • Abstraction level
  • Fragment
  • Balance
  • “Architecture 101”

Fingerprint

Dive into the research topics of 'Lessons for software modeling from “Architecture 101” movie'. Together they form a unique fingerprint.