Knowledge or gaming? Cognitive modelling based on multiple-attempt response

Runze WU, Guandong XU, Enhong CHEN, Qi LIU, Wan NG

Research output: Chapter in Book/Report/Conference proceedingChapters

23 Citations (Scopus)

Abstract

Recent decades have witnessed the rapid growth of intelligent tutoring systems (ITS), in which personalized adaptive techniques are successfully employed to improve the learning of each individual student. However, the problem of using cognitive analysis to distill the knowledge and gaming factor from students learning history is still underexplored. To this end, we propose a Knowledge Plus Gaming Response Model (KPGRM) based on multiple-attempt responses. Specifically, we first measure the explicit gaming factor in each multiple-attempt response. Next, we utilize collaborative filtering methods to infer the implicit gaming factor of one-attempt responses. Then we model student learning cognitively by considering both gaming and knowledge factors simultaneously based on a signal detection model. Extensive experiments on two real-world datasets prove that KPGRM can model student learning more effectively as well as obtain a more reasonable analysis. Copyright © 2017 International World Wide Web Conference Committee (IW3C2).

Original languageEnglish
Title of host publicationProceedings of the 26th International Conference on World Wide Web Companion
Place of PublicationGeneva, Switzerland
PublisherInternational World Wide Web Conferences Steering Committee
Pages321-329
ISBN (Electronic)9781450349147
DOIs
Publication statusPublished - 2017

Citation

Wu, R., Xu, G., Chen, E., Liu, Q., & Ng, W. (2017). Knowledge or gaming? Cognitive modelling based on multiple-attempt response. In Proceedings of the 26th International Conference on World Wide Web Companion (pp. 321-329). International World Wide Web Conferences Steering Committee. https://doi.org/10.1145/3041021.3054156

Keywords

  • Educational data analytics
  • Intelligent tutoring systems
  • Context-aware web-based learning
  • Gaming the system
  • Cognitive analysis

Fingerprint

Dive into the research topics of 'Knowledge or gaming? Cognitive modelling based on multiple-attempt response'. Together they form a unique fingerprint.