Abstract
This study applies Activity Theory to investigate how English as a foreign language (EFL) students prompt generative artificial intelligence (AI) tools during short story writing. Sixty-seven Hong Kong secondary school students created their own generative-AI tools using open-source language models and wrote short stories with them. The study collected and analyzed the students’ generative-AI tools, short stories, and written reflections on their conditions or purposes for prompting. The research identified three main themes regarding the purposes for which students' prompt generative-AI tools during short story writing: a lack of awareness of purposes, overcoming writer's block, and developing, expanding, and improving the story. The study also identified common characteristics of students’ activity systems, including the sophistication of their generative-AI tools, the quality of their stories, and their school's overall academic achievement level, for their prompting of generative-AI tools for the three purposes during short story writing. The study's findings suggest that teachers should be aware of students’ purposes for prompting generative-AI tools to provide tailored instructions and scaffolded guidance. The findings may also help designers provide differentiated instructions for users at various levels of story development when using a generative-AI tool. Copyright © 2024 Informa UK Limited, trading as Taylor & Francis Group.
Original language | English |
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Journal | Interactive Learning Environments |
Early online date | Jul 2024 |
DOIs | |
Publication status | E-pub ahead of print - Jul 2024 |
Citation
Woo, D. J., Guo, K., & Susanto, H. (2024). Exploring EFL students’ prompt engineering in human–AI story writing: an activity theory perspective. Interactive Learning Environments. Advance online publication. https://doi.org/10.1080/10494820.2024.2361381Keywords
- Generative artificial intelligence
- Prompt engineering
- EFL students
- Story writing
- Human–machine collaboration