Enhancing learning outcomes and motivation by application of graphic novel in the classroom

Wai Lap Simpson WONG

Research output: Contribution to conferencePapers

Abstract

As textual format is dominant in course materials, the success of learning is largely determined by students’ language and reading proficiency (Thomas & Mckay, 2010). When taking EMI courses, language difficulties could pose great challenges in learning for students with weak English background. To promote effective learning and minimize the confounding effect of language proficiency on learning, the application of graphic novel (also known as comics) in developing course materials is proposed. In this seminar, Dr. Simpson Wong will talk about his research on application of graphic novel in teaching supported by Teaching Development Grants (Reference code: T0122). He will share with us experience of creating a set of course materials in the comics form, findings of a randomized-controlled-trial experiment that examined the effect of comics on learning outcomes and motivation, as well as interviews with teaching staff and students on the use of graphic novels in the classroom. Copyright © 2014 The Hong Kong Institute of Education.
Original languageEnglish
Publication statusPublished - Sept 2014

Citation

Wong, S. (2014, September). Enhancing learning outcomes and motivation by application of graphic novel in the classroom. Paper presented at the Teaching Development Grants (project code: T0122) seminar, The Hong Kong Institute of Education, China.

Keywords

  • Teaching Development Grant (TDG)
  • TDG project code: T0122
  • Period: TDG 2012-2013
  • Seminar
  • No. of participants: 35
  • Teaching Development Grant (TDG) Output

Fingerprint

Dive into the research topics of 'Enhancing learning outcomes and motivation by application of graphic novel in the classroom'. Together they form a unique fingerprint.