Abstract
Teachers are increasingly using augmented reality (AR) to develop students’ higher-order thinking (HOT). As past studies showed mixed results, our random effects meta-analysis of 21 effect sizes from 17 studies of 1256 participants determined the overall effect of AR on HOT and accounted for differences across studies via moderator effects. AR had a large positive overall effect on HOT (g = 1.109, 95% CI [0.699, 1.518]) but differed significantly across studies. AR effects on HOT were (a) largest for 3D visualization (g = 1.216), with progressively smaller ones for immersion (g = 1.198), collaboration (g = 0.934) and contextualization (g = 0.408), (b) larger for skills (g = 1.243) than disposition (g = 0.371), and (c) larger for convergent HOT (g = 1.625) than divergent HOT (g = 0.395). Copyright © 2025 The Author(s).
Original language | English |
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Pages (from-to) | 728-747 |
Journal | Journal of Educational Computing Research |
Volume | 63 |
Issue number | 3 |
Early online date | Jan 2025 |
DOIs | |
Publication status | Published - Jun 2025 |
Citation
Lu, Z., Chiu, M. M., Wang, S., Mao, W., & Lei, H. (2025). Effects of augmented reality on students’ higher-order thinking: A meta-analysis. Journal of Educational Computing Research, 63(3), 728-747. https://doi.org/10.1177/07356331241309644Keywords
- Augmented reality
- Higher-order thinking
- Meta-analysis
- Moderating analysis
- Effect size