Keyphrases
Language Acquisition
100%
Target Language
100%
Interdisciplinary Learning
100%
Computational Thinking
100%
Robot Base
100%
Educational Robotics
100%
Pair Programming
100%
Computational Languages
100%
Foreign Language Anxiety
50%
Problem-solving Skills
33%
Cross-context
33%
Computational Thinking Skills
33%
English as a Second Language
16%
Copyright
16%
Young Learners
16%
Interactive Learning
16%
Assessment Questionnaire
16%
Social Skills
16%
Language Interaction
16%
Coursework
16%
Foreign Language Learning
16%
Board Games
16%
Class One
16%
Chinese as a Second Language
16%
Game Activities
16%
Achievement Assessment
16%
Learning across Contexts
16%
Trial-and-error Loops
16%
Reducing Potential
16%
Sequential Learning
16%
Learning Behavior Analysis
16%
Social Sciences
Language Instruction
100%
Computational Thinking
100%
English as a Foreign Language
42%
Thinking Skill
28%
Problem-Solving Skill
28%
Chinese
14%
Language Acquisition
14%
Foreign Language Learning
14%
Science, Technology, Engineering and Mathematics
14%
Behavior Analysis
14%
Psychology
Language Learning
100%
Thinking Skill
50%
Problem-Solving Skill
50%