Digital game-based learning of information literacy: Effects of gameplay modes on university students’ learning performance, motivation, self-efficacy and flow experiences

Di ZOU, Ruofei ZHANG, Haoran XIE, Fu Lee WANG

Research output: Contribution to journalArticlespeer-review

53 Citations (Scopus)

Fingerprint

Dive into the research topics of 'Digital game-based learning of information literacy: Effects of gameplay modes on university students’ learning performance, motivation, self-efficacy and flow experiences'. Together they form a unique fingerprint.

Keyphrases

Social Sciences

Computer Science

Psychology

Economics, Econometrics and Finance