Many games played between two contestants start with a random deal, which introduces luck from the deal. The concept of 'duplication', commonly employed in Bridge tournaments, can be used to nullify that luck in a tournament. This paper poses a model for the contest between any two players and analyses the model for a tournament which employs the duplication principle. Two example tournaments on a new game are analysed. Copyright © 1995, Wiley Blackwell. All rights reserved.
|Journal||Australian Journal of Statistics|
|Publication status||Published - Mar 1995|
CitationYu, P. L. H., & Cowan, R. (1995). A statistical model for duplicate tournaments in games of luck and skill. Australian Journal of Statistics, 37(1), 1-17. doi: 10.1111/j.1467-842X.1995.tb00868.x
- Tournament design
- Experimental design
- Contract Bridge