Abstract
Educational games are normally designed for joyful learning due to its entertaining and educational values. In the present research, we developed a game and applied it in teaching and learning practices. We also discussed the instructional system design model, the educational game design model, and the design and implementation of information literacy game teaching. The results showed that the integration of information literacy curriculums into the digital educational game was effective in promoting learning and could provide some reference values for further research. Copyright © 2020 IEEE.
Original language | English |
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Title of host publication | Proceedings, 2020 International Symposium on Educational Technology: ISET 2020: 24–27 August 2020, Bangkok, Thailand |
Editors | Fu Lee WANG, Oliver AU, Punpiti PIAMSA-NGA, Lap-Kei LEE, Pornthep ANUSSORNNITISARN |
Place of Publication | Los Alamitos, CA |
Publisher | IEEE Computer Society, Conference Publishing Services |
Pages | 122-126 |
ISBN (Electronic) | 9781728171890 |
ISBN (Print) | 9781728171883, 9781728171906 |
DOIs | |
Publication status | Published - Aug 2020 |
Citation
Wang, F. L., Zhong, J., Zou, D., Xie, H., Lun, Y., & Wong, L. P. (2020). A digital educational game based on the ARCS model for enhancing information literacy. In F. L. Wang, O. Au, P. Piamsa-nga, L.-K. Lee, & P. Anussornnitisarn (Eds.), Proceedings, 2020 International Symposium on Educational Technology: ISET 2020: 24–27 August 2020, Bangkok, Thailand (pp. 122-126). Los Alamitos, CA: IEEE Computer Society, Conference Publishing Services.Keywords
- Educational game
- ARCS model
- Information literacy
- Instructional design